1999 SCFL Rules and Regulations (updated 10/21/99)
These rules are subject to change up until week #1 of SCFL

Alignment of Teams:

There are 20 teams competing in SCFL '99, and they have been broken down into 4 different conferences.  Those conferences are the Big 10, Big 12, SEC, and PAC 10.  

League Format:

The regular season will consist of 12 games, with week #1 being the games played on September 2nd & 4th and week # 12 being the games played on November 20th. [The preseason games played on August 28 & 29 will not be included in the SCFL schedule.] At the conclusion of the season, those teams that qualify for the playoffs will compete using the game stats from the college games that occur from November 25th- December 4th. In using this playoff system, there is a chance that a coach could have a player that plays in a game in each of those weeks, and therefore score double points. This is because the games that occur on December 3rd & 4th are conference championship games of the MAC, Big 12, SEC, and also the Army vs. Navy game. The following is a list of player's teams' that could potentially score double points in the playoffs by playing in two games throughout the playoffs:

Mississippi, Mississippi St., Nebraska, Colorado, Texas, Texas A&M, Arkansas, LSU, Georgia, Oklahoma St., Oklahoma, Vanderbilt, Marshall, Tennessee, and Miami FL. plays twice for sure.

NOTE: If you have a player that plays during both weeks and you decide to start him in the playoffs, then you must stick with that player during both weeks of the playoff.  You MAY NOT play one player one week of the playoffs at a particular position and then another player the next week.

To qualify for the playoffs, a team must finish in the top 2 in his conference.   Since there are four different conferences, a total of 8 teams will advance to the playoffs and to a bowl game.  The determining factor of who finishes in the top 2 in each conference will be OVERALL RECORD through the first 12 weeks of the SCFL season.   In case of a tie in overall record, the following tiebreakers will be used:

1) Head-to-Head results
2) Conference Record (by %)
3) Aggregate of SCFL '99 points scored in weeks 1-12

The following are the matchups that will take place in the playoff round of SCFL '99:

Big Ten #1 vs. Big 12 #1  (Winner to National Championship Sugar Bowl, Loser to Orange Bowl)
PAC 10 #1 vs. SEC #1      (Winner to National Championship Sugar Bowl, Loser to Orange Bowl)
Big Ten #2 vs. Big 12 #2  (Winner to Rose Bowl, Loser to Fiesta Bowl)
PAC 10 #2 vs. SEC #2      (Winner to Rose  Bowl, Loser to Fiesta Bowl)

After the first round of the playoffs, the SCFL '99 bowl games will be competed, using the statistics from ALL BOWL GAMES to decide the champions.  At the conclusion of all bowl games, cash prizes will then be distributed to all SCFL bowl game participants.   Here is the breakdown of the cash prizes:

National Championship Sugar Bowl  (Winner: $175, Loser $75)
Rose Bowl      (Winner: $60, Loser: $45)
Orange Bowl   (Winner: $40, Loser: $25)
Fiesta Bowl    (Winner: $25, Loser: $15)

 

THE DRAFT:

Each team will have a roster of 10 players, and coaches may select players from any one of the 114 DIV. I-A College football teams. The draft will begin on Monday, August 9th and will be concluded by Thursday, August 26th. Time limits will be set and the commissioner, at his discretion, will assess late penalties (i.e. losing free transactions). Exceptions will be made for those that have good excuses to be late in making their picks (i.e. out of town). The draft will be conducted over the telephone and via e-mail. To make the draft even more efficient, the commissioner encourages you to obtain an AOL Instant Messenger user name at http://www.aol.com/

Note - You must choose at minimum the following:

Quarterback 1
Running Back 2
Wide Receiver 2
Team Defense 1

It is suggested that you choose one extra player at each of the above positions, so that you can decide who you will start each week. However, if you would like to choose 3 quarterbacks and only 2 running backs, that is perfectly fine.

Note 2 - If the draft looks like it will be incomplete prior to the regular season starting, the commissioner has the right to direct an owner to fill his lineup.

 

Weekly Lineup:

Each week an SCFL Owner must field the following players:

Quarterback 1
Running Backs 2
Wide Receivers 2
Team Defense 1

Tie Breaker #1 (Top scorer on the bench)

Tie Breaker #2 (2nd best scorer on the bench)

The tiebreakers are used to break ties. In the event of a tie, the #1 tiebreaker for each team will be compared. If the tie still exists, the #2 tiebreakers will be compared. If a tie still exists after the #2 tiebreaker, all points from all roster players will be added together. If a tie still exists after that then you are stuck with a tie.

Please note that if you have only one player at a position like Q.B. or Defense on your roster and that position's team is not playing due to an open day or the player is hurt, you must either fill the position via trade or waiver or submit the player anyway and take "0" points.

 

Weekly Lineup Submission:

Your lineup is due in by 8:00 PM on Thursday or the previous week's lineup will be used. There will be no exception to this rule. Here are the following ways you can contact the commissioner (Smitty):

E-mail: mailto:smitdog1@hotmail.com
Phone: (614) 291-4113

It is the SCFL Owner's responsibility to submit his lineup every week. If the owner does not do so, the previous week's lineup will be used. If you play someone that is hurt or not playing that particular week--too bad.

 

Scoring:

Only players that are in your weekly lineup score for your team. Players get the following point values:

Rushing TD 40
Receiving TD 35
Passing TD 30
Defensive TD 45
Kick/Punt Return TD 40

 

Win by Defensive Team 125
Defensive Shutout Bonus 35
Defensive interception 90
Defensive Sack 75
Defensive Safety 35
Yards Allowed -1
Points Allowed -1

 

Passing Yards 1
Completions 10
4 TD passes in one game 70
5 TD passes in one game 85
300 yards passing 85
400 yards passing 100
Attempts -3
Interceptions -60

 

Rushing Yards 2
Carries 2
100 yards rushing 50
200 yards rushing 75
300 yards rushing 100
3 Rushing TD's in one game 70
4 Rushing TD's in one game 85
5 Rushing TD's in one game 100

 

Receiving Yards 2
Receptions 2
100 yards receiving 50
200 yards receiving 75
300 yards receiving 100
3 Receiving TD's in one game 80
4 Receiving TD's in one game 95
5 Receiving TD's in one game 110


Redundant Scoring- A player can only score once.  Confusing, huh?, but I once saw Steve Young catch his own pass.  If a player catches his own pass for a touchdown, he will receive 35 points (the maximum) only, not 65.


Waivers/Trades:

If you wish to get rid of a player, you must turn in your waiver request by 8:00 p.m. Thursday.  With a waiver you must pick up a player from the free agent pool.  A player that is waived on Thursday may not play the next Saturday, but a player picked up on Thursday may be played the next Saturday.  In other words, if I dump Drew Brees on Thursday, I cannot use him as my scoring QB on that Saturday.  I would either have to use the backup QB that's already on my roster or I would have to pick up a new quarterback by making a trade or picking up a free agent.

Please note: The limit on transactions for one team throughout the season is 20.

Waiver Week Wait Rule: If an owner waives a player, that owner may not pick that player up on waivers again for a full draft week.  This allows the other owners one full draft week (Friday-Thursday) to get that player.  This rule effectively stops an owner with a dismal season record from dumping his star player and getting first shot at him the following week.

Please note:  Four free waiver/trade requests are allowed.  If you wish to waive/pickup more players, each additional requests will cost one dollar ($1.00), payable to the Commissioner. 

Trades:  Trades may be made at anytime between Sunday and Thursday at 8:00 p.m. Your free trades get thrown into the same pool as your waiver requests.  [In other words, you are allowed a combination of 4 free trades and/or waivers].  Any trades beyond 4, the owner will be charged $1.  Owners may trade either even up or 2-for-1 for example.  The owner that gives up 2 players in exchange for 1 will obviously be one player short on his roster.  He may either choose to leave that spot on his roster blank, or he can fill that spot by picking up someone from the free agent pool.  Keep in mind that this entire scenario would cost him $2 (if he's surpassed his allotment of 4 free trades/waivers).  It would cost him $1 for the trade and $1 for the pick up of the free agent.

 

Roster Freeze:

Please note: All waiver and trade transactions will be cut off after Week #10 (following Saturday, November 6th games) at 11:59 p.m. on the Sunday following the games of November the 6th.

 

Entry Fee:

The SCFL registration fee for this year is $25 per team.  The fee is due before Week #5 (no later than September 29th).  Checks can be made payable to Eric Smith and may be mailed to the following address:

Eric Smith
262 1/2 E. Lane Ave.
Columbus, OH  43201

[Please be sure to include the "E." before "Lane Ave."]



"Best Interest of the Game" Clause:

Although the Commissioner's powers are limited by these rules, he may modify these rules at any time during the season. These rules changes must always be in the "Best Interest of the Game" and may be retroactive if necessary to protect the game.

Please note that this clause has been inserted to keep the game fair, manageable, and free of rules corruption.

If I have missed anything, or you are confused, please contact me, and I will fix or explain it.



Thanks,
Eric S. Smith
Eric Smith
SCFL Commissioner

 

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